How it works

How it works

Two complete hi-fi systems play the same music side by side, each built from lab measurements of real products, so you can hear what a change of speakers, amp, turntable or room does. From published listening tests, the lab then estimates whether you'd hear the difference.

Built from measurements

66 of the 71 parts, from speakers and amps to records and rooms, come from lab measurements or a published standard. The other five use makers' specs or typical values, and are labelled that way.

Compared fairly

Both systems always play equally loud, you switch between them instantly, and each comparison changes one thing. The questions are blind by default.

Judged against research

Every difference is measured against the smallest change listeners noticed in published tests, and the verdict says what causes it.

Open about our choices

Where no study gives a number and the model still needs one, this page says "our choice". Part 2 lists what the model can't do.

Part 1

How it works

The sound, by stage

A and B each pass the music through the stages a real system does, in the same order, and each stage does what the real product was measured doing.

  1. Source
  2. Amplifier
  3. Speakers
  4. Room
  5. Your ears
  1. Source

    Digital plays the recording as it is, and MP3 as an MP3 at 320, 128 or 64 kbps. Vinyl adds what a record, turntable, cartridge and phono stage each do, from their bench tests: the cartridge's tone and channel separation, the groove's distortion, surface noise and clicks, treble lost near the label, speed wobble and rumble, and the phono stage's accuracy, hiss and overload.

    Vinyl, step by step
    • Cutting the master. Bass is narrowed toward mono when the master disc (the lacquer) is cut, and the treble is held within what a record can carry: cutting systems limit how fast the cutting stylus accelerates. Ours turns the band above 4 kHz down, briefly, whenever it would pass 830 g, the setting of Neumann's 1974 acceleration limiter; real records measured by Jim Lesurf (Hi-Fi News, 2007) stay within about 1,000 g. Very bright recordings lose a little top treble, as they do on vinyl; most of ours are untouched. The release time (50 ms) is our choice.
    • The cartridge: its frequency response (how evenly it plays each pitch) and its crosstalk (left and right leaking into each other).
    • Tracing distortion. The stylus tip can't follow the groove's exact shape. The distortion is made in the groove and calibrated to Shure's measurements by stylus shape.
    • Surface noise, clicks and scratches, by the record's condition.
    • Treble lost near the label, where the groove is slower: Miller's model (as restated by CBS Laboratories, 1962) with each cartridge's tracking force. Conical tips use their own radius; for other shapes the radius is fitted to Hi-Fi World's measured inner-groove losses (our choice).
    • Mistracking. On the loudest passages the stylus can leave the groove wall. Each cartridge's limit is its measured tracking ability (µm of groove swing at 300 Hz; maker's or typical figures where none was published), checked against Hi-Fi News's test-record results; the limit at higher frequencies scales from Shure's V15 IV measurements (our choice). Most music never reaches it.
    • Speed wobble (wow and flutter), played as the speed swings each turntable's published figures imply: Hi-Fi News's weighted peak readings with the weighting taken back out, and older reviews' unweighted RMS readings as the peaks of a steady wobble.
    • Rumble and record warp, both shaped by the tonearm resonance. Each cartridge plays on an arm that suits it: the turntable's own arm when the resonance lands in the usual 8–12 Hz window, otherwise the effective mass that aims for 10 Hz, kept within our measured arms' 7–15 g (our choice, as an owner would change the arm or add headshell weight). You can switch to the stock arm to hear the mismatch.
    • Left out after testing: tracking angles. A pivoted arm reads the groove at a slight angle to the cutter's path, and a cartridge's stylus can sit at a different vertical angle from the one the record was cut at; both add a little 2nd-order distortion. With each turntable's arm at its maker's geometry, the change stayed under half a grade (our threshold for audible) on every test clip. A vertical angle 10° off the cut stayed under it too; 15° off just crossed it on one clip's inner grooves, further off than any of our cartridges measures, except one 2007 sample of the 2M Red (33°) and perhaps the Grado, whose sibling measured over 30°. So neither is modeled (the figures and the test are in data/vinyl/README.md).
    • The phono stage, from published bench tests: its RIAA error (how far it strays from the curve that undoes the record's treble boost and bass cut), its hiss, its input overload, and its 2nd harmonic where it matters (the EMT 128: 0.3% at its nominal input, growing with level). Hiss and headroom are set against each cartridge's output, through the moving-coil input for cartridges under 1.5 mV and the moving-magnet input otherwise (our choice). Only stages with that input are offered, as an owner would choose: the Fosi has no moving-coil input and the EMT 128 no moving-magnet one. The hiss is white (our choice, close to the measured spectra). Overload clips the cartridge's signal, with the clicks and surface noise, at the measured point at 1 kHz; where headroom falls toward 20 kHz, a shelf above 5 kHz (our choice) lowers it to the 20 kHz figure. The Pro-Ject RS2 is the default.

    The MP3s are one of our recordings, "When I Cross The River", encoded with LAME at a constant bit rate and decoded again ahead of time, so each lines up with the original sample for sample.

  2. Amplifier

    Each amp is calibrated to its bench tests: the overtones it adds, how and where it clips, its hum and hiss, and its output impedance. The last matters with tube amps: a high output impedance lets the speaker's electrical load reshape the tone.

    Amplifier details
    • 2nd and 3rd harmonic distortion (added overtones), falling with level as in real amps.
    • Clipping (flattened peaks when the amp runs out of power) at the measured power, soft or hard, and lopsided where the real amp clips that way. Into speakers with a low impedance it clips sooner where the amp was measured running out of current before voltage (its clipping power into 4 and 2 Ω, at the speaker's typical load).
    • Hum and hiss at a fixed voltage, so they're audible through very efficient speakers (ones that play loud from little power).
    • The amp's output impedance (its internal resistance) against the speaker's measured impedance (its electrical load at each pitch), rising in the treble as measured at 20 kHz. With tube amps, the speaker reshapes the tone and distortion rises where its impedance dips. The budget Class D amp's output filter, fitted to its measured response into 8, 4 and 2 Ω, makes its top octave depend on the speaker too.
  3. Speakers

    Each speaker's measured sound straight ahead and at every angle, how it behaves when played loud, the load it puts on the amp, and how its crossover times its drivers. The sound it sends to the sides counts too: in a room, that's what the reflections are made of.

    Speaker details
    • Measured frequency response straight ahead (on-axis) and at angles (off-axis), smoothed to 1/6 octave.
    • How the sound spreads: the off-axis sound drives the room's reflections and reverberation.
    • Impedance, the speaker's electrical load at each pitch, read from published curves; the amp's output impedance acts against it.
    • Loud-level behavior in four frequency bands: compression (output falls short on loud peaks as the cones near their limits, acting on each drum hit as it happens), distortion that grows with level, and the limiter of active speakers (ones with built-in amps). The distortion comes from published tests; in the deep bass it is restated against the signal driving the speaker, since below a speaker's bass roll-off a published percentage is a share of a much weaker output and can read several times too high (how).
    • Crossover timing: how far apart in time the sound from each driver (woofer, tweeter) arrives. An ordinary crossover delays the lower driver slightly; first-order and linear-phase designs don't.

    Some comparisons edit a speaker (a bump, dip or bass roll-off, another speaker's off-axis sound, or an ordinary crossover in place of a linear-phase one); the card says which.

  4. Room

    You and the speakers sit in an equilateral triangle in one of six rooms, from a treated listening room and a large living room to a small bedroom. An on-wall speaker hangs on the wall behind it instead, its front as far out as its cabinet is deep, while you stay in the same seat; it was measured standing free, so the room adds what the wall does to it. Each reflection is shaped by the speaker's sound in that direction and by the surface it bounces off, the bass resonances are worked out at each ear, and the lingering sound follows the surfaces' measured absorption.

    Room details
    • The speakers are angled in toward you (toe-in).
    • Direct sound and early reflections, each shaped by how the speaker spreads its sound at that angle (its dispersion) and by the wall it bounces off.
    • Bass, where rooms boom: below 140 Hz the room plays as its resonances, blending into separate reflections by 280 Hz. Each resonance dies away at its own rate, set by the walls it bounces between (Kuttruff, Room Acoustics), and is worked out at each ear's position, so the bass differs slightly between your ears, as it does in a real room. How much of each speaker's bass goes backward follows its measurements: at each frequency its measured spread is matched to the nearest simple pattern, from equal in every direction through a cardioid's, silent straight behind (our fit), so a cardioid stirs up less of the room's bass and less of the wall behind it. Dipoles are modeled as a front and a back of opposite sign.
    • Reverberation (the sound that lingers after each note) for each octave band, set by the total sound the speaker sends into the room.
    • Air absorption, and surface materials from a published absorption database (listed in Part 2).

    The test-room standard. When audio researchers run listening tests to find small differences, they use rooms built to an international standard, ITU-R BS.1116. Such a room is mid-sized (a floor of 20 to 60 m²), its proportions fall within the standard's limits, and sound dies away quickly and evenly. In our treated room (5 × 4 m, 2.6 m high) the standard asks for a decay of about 0.2 s through the midrange, give or take 0.05 s, and up to 0.3 s longer in the deepest bass. Reflections arriving in the first 15 ms must be at least 10 dB quieter than the sound straight from the speakers. The point is a room that adds little of its own, so differences in the equipment are easier to hear. That makes it a reference, not the only good sound: many people prefer a livelier room at home. On the site, the treated listening room is built to this standard, and the Room sound section compares any room with it.

  5. Your ears

    A simple model treats your head as a sphere and places each sound by its direction: the small delay between your ears and the shadow your head casts on the far ear. It is generic, not fitted to your head, so some people hear the speakers close or inside the head.

Extras in Build your own

Build your own adds what owners add to a system, each modeled on how it's commonly used:

  • Moving the speakers or the seat, from the Room setup tile.
  • Subwoofers take over below 80 Hz through a steep (4th-order) crossover. Each is sealed and −3 dB at 20 Hz (our choice of a typical one), and set at the main seat to be as loud from 40 to 80 Hz as a speaker in the main speakers' places. Its phase is set there too, as makers tell owners to: for the most bass around the crossover, with a 0–180° phase control and a polarity switch (our choice of a typical subwoofer's controls). Without that, a speaker whose own bass is already rolling off at 80 Hz arrives out of step with the subwoofer, and the two partly cancel. The speakers then no longer play that deep bass, so their own distortion and compression there drop out, and an active speaker's limiter reacts only to what it still plays (when it acts, it turns the subwoofers down too, our approximation); the subwoofers themselves play clean, since there are no measurements to model one.
  • Room correction evens out the bass toward the neutral target, modeled on how Dirac Live is commonly used.
    How it's set

    It works below 300 Hz, as many owners of good speakers set it, and not below where the system's bass runs out (the main speakers' −6 dB point, or 25 Hz with subwoofers). It cuts peaks and boosts dips by up to 6 dB, but leaves dips deeper than 12 dB alone: they come from sound cancelling at the seat, which boosting can't fill. Those limits are our choices. It models only level, not Dirac's timing correction, and lowers bass peaks without much shortening their ringing, which only absorption does.

  • Tone controls are the taste test's bass, presence, treble and air filters. They act after the amp and speakers, so a bass boost doesn't make them work harder, as it would in a real system played loud. "Use my taste result" sets them from your latest taste test.
  • Added distortion puts one of four kinds ahead of the amp, like a preamp or effects box: a smooth 2nd or 3rd harmonic, crossover distortion or clipping, each at levels matched to measured gear (tube preamps, a 300B amp, analog tape, class-B amps, clipped masters; the levels and their sources).
  • One speaker or two. On headphones you can play one speaker in the center instead of a pair: in loudspeaker researcher Floyd Toole's tests, listeners heard speaker differences more easily with one than with two. Some comparisons switch to one speaker themselves.

Headphones or your own speakers

Use the toggle at the top to say what you're listening on. On headphones (recommended), the site simulates the whole system, with two virtual speakers in the chosen room. On speakers, your own speakers and room play the result, so the site applies only the amplifier and the tonal difference between the chosen speaker and a reference (KEF LS50 Meta). Room choices are off, so the questions about rooms, placement, room correction, subwoofers and off-axis sound need headphones.

On headphones, Pick headphones beside the toggle corrects the tone of the pair you're wearing, so you hear the simulated system rather than your headphones. Each correction brings that model's measured response to a diffuse-field target, the ear's response averaged over all directions, since the simulation already plays the room. A and B get the same correction, and switching it on or off keeps the loudness the same. The picker charts your pick's measured response against the target: the correction closes the gap between them, with boosts limited to +6 dB (AutoEq's default, not a research figure). The measurements are oratory1990's and RTINGS', via AutoEq; permission to use them is pending.

Fair comparisons

Small differences are easy to imagine and easy to miss. These rules keep each comparison about the sound:

  • Equal loudness. A louder system almost always sounds better, so we match both at the end of the chain with broadcasting's standard loudness measure (ITU-R BS.1770), measured on a second pass of the music, so the whole chain has settled, as when you listen.
  • Instant switching. Both systems play all the time; A and B only choose which you hear, so no gap gives the switch away.
  • One change at a time. Each comparison changes one part and keeps everything else the same: a speaker comparison doesn't change the room. Where one part brings others with it (a vinyl source needs a cartridge and turntable; an active speaker has its own amps), the card says so.
  • A quiet setting. Comparisons of amps, sources, vinyl gear, response bumps and crossover timing play in the treated listening room (the test-room standard), where the room adds the least of its own. Comparisons of speakers, off-axis sound, bass extension, rooms, placement and subwoofers play in the home rooms, because how a speaker meets a room is part of what they show.
  • Blind by default. In the questions, which system is A, which one the question asks about, and the order of names are random each visit.
  • Questions about what you hear. Where a comparison has a clear direction, it asks about the sound ("Which one has deeper bass?"), not which system is which.
  • Blind test. In Build your own, "Blind test this comparison" plays X, secretly A or B, for 10 or 16 rounds; the result shows how often guessing would do as well.
  • Music you know. Differences are easier to judge in songs you know, so the questions invite you to upload some, with our recordings as the backup. A few comparisons need their own recording, for a test tone or very deep bass.
  • Original recording. This button plays the music with no system or room, at the same loudness. Both systems in a comparison still share their other parts (an amp comparison keeps the same speakers and room), so neither will sound like the original; compare A with B.
  • Playing level is separate from your volume. "How loud will it be played?" sets how hard the system works (70–105 dB at the listening seat), bringing out compression, clipping and distortion. Your device volume sets how loud you hear it.

Will you hear it?

Every comparison comes with an expected difference: Likely inaudible, Subtle, Clear or Obvious. It rests on one idea. For each kind of difference, published listening tests found the smallest change people notice. We call that a step and measure the gap between A and B in steps: under one step is likely inaudible, one to two subtle, two to four clear, and four or more obvious. Eight kinds of difference are measured, and the verdict is the highest rating any of them gives. The steps come from research; how they map to the four words is our choice.

It says why. Each finding names its cause where one is known: the amps' output impedance, a room's resonances, the speakers' off-axis sound, a record's surface noise, clipping, crosstalk.

And in listening terms. A tone difference also gets the words reviewers use for that part of the range, from J. Gordon Holt's Audio Glossary (Stereophile, 1993), one for the louder system and one for the quieter: "boomy" and "cool" for the midbass (40–80 Hz), "bright" and "dull" for 4–8 kHz, "tizzy" and "closed-in" above 10 kHz, and so on. It is the one published glossary we found that ties its words to frequencies; standards and research vocabularies (the Sound Wheel, EBU Tech 3286, Harman's listener training) define theirs without them. It is a reviewer's vocabulary rather than a tested one, other glossaries put some words elsewhere (Bruce Bartlett's "boomy" sits near 125 Hz), and giving each band the nearest of Holt's ranges is our choice. The words say which way the two differ, not which one is right; the charts show which is nearer neutral.

Likely inaudibleSubtleClearObvious
Tone: the level in third-octave bands (narrow slices of the pitch range) after matching loudness, in the bands you can hear, with a record's surface noise, clicks and rumble left out (they are rated as noise). A step is 1 dB in the band that differs most, or 0.3 dB on average, whichever gives more
under 1 step1–2 steps2–4 steps4 or more
Distortion: each system graded by the ear model of ITU-R BS.1387 (PEAQ) against the same chain without its distortion, on the ITU impairment scale from 0 (imperceptible) to −4 (very annoying); the gap between the two grades counts. Pairing the grade names with ours is our choice
under half a grade (imperceptible)0.5–1.5 (perceptible but not annoying)1.5–2.5 (slightly annoying)over 2.5 (annoying or worse)
MP3: each recording graded by PEAQ against the lossless original, the task it was built for; the gap counts, as for distortion
under half a grade (imperceptible)0.5–1.5 (perceptible but not annoying)1.5–2.5 (slightly annoying)over 2.5 (annoying or worse)
Background noise (hiss, hum, rumble) in quiet moments: how far the noisier system rises, in its most exposed pitch band, above the quietest sound you'd hear there: your hearing's limit, the room's own noise or the other system's noise, whichever is highest. Clicks count by their peaks
under 1 dB1–10 dB10–20 dBover 20 dB
Speed wobble: the difference in wow and flutter, weighted for how audible each wobble rate is (IEC 386). A step is 0.07% RMS
under 1 step1–2 steps2–4 steps4 or more
Stereo image: how far a vinyl cartridge's crosstalk pulls sounds at the sides toward the middle, in the smallest shifts listeners notice
under 1 step1–2 steps2–4 steps4 or more
Space, the room as heard with these speakers: early decay, direct sound against the reflections (across the range and in the treble), how long the bass rings, apparent width, and early sound from the sides. The largest of the six counts
under 1 step1–2 steps2–4 steps4 or more
Crossover timing, for one speaker built two ways: how much later one crossover delivers part of the sound (its group delay), from 250 Hz up
under 1 step1–2 steps2–4 steps4 or more

Where each step comes from

Tone: a broad 1.5 dB resonance is just heard on orchestral music

Toole and Olive (1988) added resonances to music and pink noise and found the smallest that listeners heard (the values as Toole tabulates them in his 2002 lecture notes). On orchestral music, the most revealing music they used, a broad resonance was just heard at 1.5 dB, a medium one at 4 dB and a narrow one at 6 dB; pink noise revealed them at a fifth to a half of that. Measured in third-octave bands, as we do, each reads at least 1 dB in its largest band, and the broad one 0.35 dB on average across bands (our calculation). So a tone step is 1 dB in the band that differs most or 0.3 dB on average. No published test covers a gentle tilt across the whole range, so those are judged by the average alone. A dip in one system is a peak in the other, so peaks and dips count alike (our choice). Only bands you can hear count: the music must fill them (within 30 dB of its loudest band, our choice), and the louder system must reach the quietest sound people hear there (ISO 226) at the listening level. That matters most in the deep bass, where hearing is least sensitive: a speaker's extra output at 31.5 Hz counts when you play loud enough to hear it. The verdict names the band that differs most with the two lined up in the midrange, as the charts show them; at matched loudness, a big difference in the bass would shift every other band and could make a midrange band look biggest.

Distortion: graded by the ITU's ear model, checked against two listening tests

Loud music hides distortion near its own notes; the same distortion in the top octave, or in a quiet passage, is easier to hear, and hearing itself fades above about 15 kHz. So distortion is graded with ITU-R BS.1387 (PEAQ, Basic version), the standard for measuring audible impairment, as described by Kabal (2002). Its ear model (the outer and middle ear's response, the ear's internal noise, masking spread across neighbouring pitches and forward in time) yields 11 measures, among them how far the distortion rises above what the music masks and how often, how loud it is, how much it changes the music's envelope and whether its errors form a harmonic pattern. A neural network fitted to listening tests combines them into a grade on the ITU impairment scale.

Each system is graded against its own chain with the distortion off; a grade is the distorted version's score less the clean one's, so two systems' grades differ by their gap on that scale. The music is taken to play at your chosen listening level. It is graded on the recording's opening 8 seconds and on its loudest 8 seconds, and the worse grade counts: clipping shows on the loudest peaks, crossover distortion in quiet playing. Background noise (hiss, hum, clicks) is rated separately, in quiet moments. PEAQ's grades stop at about −3.9: when both systems reach that floor, as a speaker's own distortion can on a sparse test signal at high volume, the two can't be ranked, and the expected difference says so.

How well that works. PEAQ was fitted to codec errors, and we found no published test of it on harmonic or crossover distortion, so we checked it against two listening tests whose distortions could be rebuilt. Tan, Moore and Zacharov (2003) had listeners rate 32 distortions of music (clipping of several kinds and power-law curves): averaged over 16 of our recordings, PEAQ's grades follow their ratings with a rank correlation of 0.81, against 0.79 for how often the distortion breaks through the masking and 0.75 for its single worst moment, the rule we used before. Of Lee and Geddes's (2003) 21 distortions, three could be rebuilt from their published figures. PEAQ graded the smooth one (9.6% THD, which their listeners couldn't hear) as imperceptible, and ranked a tiny step at zero (0.1% THD, rated annoying) worst on every recording, but more leniently than their listeners did; it graded a smaller step (0.02%, rated slightly annoying) as imperceptible. So crossover-type distortion may be rated too leniently.

The grade covers distortion's effect on tone only. Some listeners describe harmonics changing the soundstage (depth, width, imaging); you hear the distortion itself, applied to each channel as real gear adds it, but no tested model predicts such effects, so the grade can't judge them.

MP3: the same ear model, on the job it was built for

An MP3 encoder drops what it predicts you won't hear, hiding its errors under louder sounds, and PEAQ was built to judge exactly that. Each MP3 is graded against the lossless original before any gear, on the opening and the loudest 8 seconds, and the worse grade counts.

Background noise: against the quietest sound you'd hear in the room

We split each system's noise into third-octave bands and compare each with the quietest sound people hear in that band (ISO 226, widened where a band is wider than one of the ear's filters, after Glasberg and Moore, 1990) and with the room's own background noise: for the home rooms, the average Bradley measured in 602 Canadian living rooms in 1986 (about NC 25, from 125 Hz to 4 kHz); for the treated room, the BS.1116 limit (NR 10). The other system's noise masks too, so two systems with the same hiss don't differ. 1 dB is about the smallest change in a noise's level listeners notice (Miller, 1947). Hiss is first heard near 3 to 5 kHz, where hearing is keenest and rooms are quiet: white hiss from about 11 to 12 dBA in these rooms. Clicks are judged by their peaks against the quietest click heard in a lab, 36.4 dB peak-equivalent SPL over earphones (Stapells and colleagues, 1982). The 10 dB steps above that, roughly a doubling in loudness each, are our choice.

Speed wobble: 0.07% weighted RMS, the most sensitive case

Listeners hear speed wobble most easily at about 4 wobbles a second. On a sustained 1 kHz tone, a swing of about 0.1% is just heard (Zwicker 1952; Kuroki and Sakai 1957, as re-plotted by Sakai 1973); slower or faster wobble must be larger, which the standard weighting (IEC 386, DIN 45507) builds in, and the weighted components combine as an RMS average, the measure that tracked listeners' rankings best (Comerci and Oliveros, 1956). Music hides it better: the piano and orchestral thresholds Sakai re-plots (piano from Stott and Axon, 1955) are about three times larger. So a step is 0.07% weighted RMS (0.1% peak), the most sensitive case.

Stereo image: the smallest shift BBC listeners noticed

BBC researchers (Harwood and Shorter, 1964) played a sound from one speaker, fed a little of it into the other, and asked listeners where the edge of the sound had moved. On average they noticed crosstalk about 19 dB below the music when it was the same at every pitch (speech), and about 13 dB below at 10 kHz when it rose toward the treble (percussion). A step is the shift they just noticed; we take a cartridge's separation at 1 kHz against the first test and at 10 kHz against the second. Every magnetic cartridge we model stays under one step. The 1960s ceramic, with 7 dB of separation at 10 kHz, moves the treble of a sound at the side about 8°, roughly four and a half steps. A sound panned fully to one side is the most sensitive case, so most of a mix moves less.

Space: six measures of the room as heard, mostly from concert-hall research

A step is the smallest change listeners noticed in published tests that switch between two sound fields, as an A/B comparison does:

  • Early decay time: how fast the sound starts to die away, which sets how reverberant a room sounds. Unlike the full decay time, it changes with the speakers: one that sends more sound to the walls makes the same room sound more reverberant. Measured from the simulated sound at your ears at 500 Hz and 1 kHz. A step is 5% (ISO 3382-1), but at least 0.04 s, the threshold Niaounakis and Davies measured for decay in small listening rooms.
  • Direct sound against the reflections: the first 3 ms of the direct sound against everything after it, over 100 Hz–10 kHz, as Larsen and colleagues (2008) measured it. A step is about 2.4 dB when the two are about equal and about 3 dB at +10 dB. At −10 dB their test could only show that the step is at least 7 dB; we use 7 dB, which if anything overstates how audible a change is. Most setups here sit between about −9 and +3 dB; only the Bose 901 and the widest off-axis experiment go below −10 dB.
  • Direct sound against the reflections, in the treble: the same split over 2.52–3.57 kHz, the band 3 ERB wide around 3 kHz in which Larsen and colleagues measured a step of 4.2 dB. They measured it only for raising the direct sound from a 0 dB reference, so we count it only when the system with less direct sound is within 5 dB of 0 dB: nearer 0 dB than the −10 and +10 dB references of their wideband test. That cutoff is our choice. The paper doesn't say how the band's edges were set (we centre it on the ERB scale) or whether its 0 dB was measured in the band or across the whole response (we use the band). Outside the cutoff the numbers are shown but not rated, and that excludes most of the big treble differences here: each comes with a side well below −5 dB (the Magnepan dipole and the Bose 901 in the living room, and the widest off-axis experiment).
  • How long the bass rings: how slowly the room's resonances die away, from 31.5 to 125 Hz. Fazenda (2004 PhD thesis, the test Avis, Fazenda and Davies published in 2007) played music with punchy bass through a model room and raised the Q of every resonance together, as removing absorption would (Q measures how sharply a resonance rings: decay time = 2.2 × Q ÷ frequency). Trained listeners heard a rise of 16.5 from Q 1, 10.1 from Q 10 and 6.0 from Q 30, so below about Q 16 a room can't be told from a fully damped one. Fazenda, Stephenson and Goldberg (2015) found much the same on music: resonances that die away faster than about 0.51 s at 63 Hz and 0.30 s at 125 Hz go unheard. We measure each third-octave band's decay over the nine seats, turn it into a Q, and count the rise from the shorter-ringing side against Fazenda's steps, between his three points; no test went above Q 30, so above it the step stays 6.0 (our choice). The band that differs most counts (our choice), and only where the music has bass you can hear. Caveats: his listeners were trained and his music chosen to reveal ringing; he changed every resonance together, where we rate band by band; he calls the step from Q to decay time indicative; and with instant switching, as here, Fazenda's 2015 listeners could pick out even smaller changes. The upper limit of 125 Hz is our choice: it is where the simulation plays the room as resonances, and where its Qs stay mostly within the tested range. A resonance's peak also shows in the tone, but the verdict takes the larger rating rather than adding them.
  • Apparent width: 0.065 in 1 − IACCE3, the standard measure of how wide a source sounds: one minus how alike the two ears' early sound is in the first 80 ms (Okano, 2002). It is computed for each speaker at your ears, from 500 Hz to 2 kHz. Our simple head model (a sphere without outer ears) makes this figure approximate.
  • Early sound from the sides: the lateral energy fraction, the share of the early sound (5 to 80 ms) that a microphone facing sideways picks up, over 125 Hz–1 kHz, worked out from the directions of the simulated reflections. A step is 0.05 (ISO 3382-1). Below 140 Hz the simulation plays the room's bass as its resonances, worked out at each ear, rather than as separate reflections, so the 125 Hz part of this measure counts reflections the simulation renders as resonances instead.

Most of these thresholds come from concert-hall research; only Niaounakis and Davies' was measured in a small listening room. Blind tests of speaker directivity in home-sized rooms (Evans, 2013; Kleczkowski and colleagues, 2025 and 2026) found clear spatial differences only between speakers that spread their sound very differently. Listeners also hear the treble in the reflections, above 2 kHz (Bech, 1998); the treble measure above scores it only near Larsen's 0 dB reference, and only in his one band.

Crossover timing: about 1.5 ms is noticed from 800 Hz up

An ordinary crossover delays some pitches by a few milliseconds more than others; a linear-phase one doesn't. Listeners notice a delay of about 4.7 ms at 250 Hz, 2.3 ms at 500 Hz and about 1.5–1.6 ms from 800 Hz up (Jensen and Møller on clicks; Møller and colleagues, 2007, and Flanagan and colleagues, 2005, about 1.6 ms higher up), as Liski, Mäkivirta and Välimäki (2021) review them; in their own tests a recorded castanet matched those values, so they serve for music. Below 250 Hz no study measured a threshold this way, so the bass isn't counted (our choice). Timing is compared only for one speaker built two ways: between two different speakers, their drivers' own timing, which we don't model, would count too.

Thresholds vary a lot between listeners and studies: later tests put the decay threshold anywhere from about 3% to over 20%, and a 2023 study found it depends on each listener's hearing and experience. The anonymous tally of your guesses will show how well the ratings hold up.

What's different, and why

Under every comparison, the "What's different, and why" panel shows the charts and numbers behind what you hear.

  • Live curves show what each system and its room do to the music at the listening seat, over the last second. Each compares the sound at the listening seat with the original recording, lined up on the midrange, so the music's own shape cancels out. Where the curves part, A and B sound different. A faint dashed line, also on the seat chart, marks a neutral target: flat below about 300 Hz (the recording's own bass, which room correction and subwoofers aim for), then sloping gently down, as a neutral speaker does at a seat, because rooms and ears soften the treble. Listeners prefer that slope to a curve forced flat. It comes from the Revel F328Be simulated at the same seat, in the room both systems use (the treated room when they differ).
  • Room sound measures the simulated room as an acoustician would a real one, with the space measures above and how audible each gap is. Decay time uses the ISO 3382 method, against the target in the test-room standard (ITU-R BS.1116). Decay and consistency are measured at nine spots: the three seats of a sofa (0.6 m apart), and 0.3 m in front of and behind each, our choice of a typical listening area. Early reflections list the strongest in the first 20 ms and check the standard's rule that those in the first 15 ms be at least 10 dB below the direct sound from 1 to 8 kHz.
  • Harmonics describes distortion as listeners describe it. It plays test tones (100 Hz and 1 kHz, at the music's loud peaks, about 12 dB above its average, our choice) through the source and amp, and the speakers too when they differ (identical speakers would add the same distortion to both and hide the difference), and shows the harmonics each system adds, plus two standard intermodulation tests (SMPTE: 60 Hz with 7 kHz; twin-tone: 19 with 20 kHz). These describe the kind of distortion; the expected difference rates how audible it is on the music.

Find your taste

Each round starts from a neutral reference and changes one thing: bass, bass tightness, treble, presence (upper midrange), air (the top octave), room sound, how widely the speakers spread their sound, and optionally tubes, vinyl and punch at loud levels.

  • Four lengths. Quick taste is 7 rounds (two votes each on bass, treble and room sound, plus one identical pair) and gives leanings, not a tested profile. Standard adds presence, then spends up to 16 rounds in all on the traits you keep choosing the same way: each can get up to five votes, and five out of five is what "clear" takes. Sound only and Sound and gear run the full test. Each length can carry on into the next, keeping your votes.
  • Your own music. Each song in your playlist plays in the rounds it suits, and our recordings fill the rest; ★ in the music menu marks the one we chose.
  • Saved as you go. Answers are kept in this browser after every round, so you can Save and exit and resume later.
  • Your sound, and how to get it. The results open with one sentence that separates clear preferences from slight ones, then show each trait between its two ends, your votes, and how often random picks would split that way. Under each preference are the EQ setting you chose (the test's own setting, which Build your own's tone controls can apply), the speakers here that measure furthest that way, and for room sound and bass tightness the room changes that move toward it.
  • Share and compare. A link carries your profile, and only your profile. A friend who opens it sees it beside their own, with the traits where you differ.
  • Listen longer. An optional six-minute step plays your sound and its opposite, three minutes each without switching, then asks which you'd rather keep.

To keep the result honest:

  • Sides are random. With our recordings, each trait is heard on different music; with your playlist, your songs take turns.
  • You can answer only after both A and B have played for at least a second (our choice), so every vote compares the two.
  • Some pairs repeat with the sides swapped, to measure consistency; a few are identical, to catch hearing differences that aren't there.
  • A trait counts as a preference only when your votes pass a statistical test; traits that lean one way without passing get extra rounds.
  • The room rounds change only reverberation and reflections. Livelier rooms also change tone (about 7 dB more bass around 63 Hz and up to 3.4 dB less treble at the listening seat than the treated room), so these rounds match the rooms' bass with room correction (within 2 dB, though below about 40 Hz the livelier rooms stay lower) and their treble with a gentle lift (within 0.1 dB). That way, liking more bass or less treble isn't counted as liking a bigger room.
  • A final check plays your predicted favorite against alternatives.

Recommendations match your profile against traits computed from each speaker's and room's measurements, never hand-labeled. The same traits label the options in Build your own, relative to the others here, not to an absolute standard.

Part 2

Data and sourcing

Where the numbers come from

One rule runs through the whole lab: every number comes from a measurement, a published standard or a published study. Where a model needs a value nobody has published, such as a band edge or a cutoff, we pick one and say "our choice", so you can tell evidence from judgement. The references list 112 sources: 89 we opened and used, and 23 published methods we cite but haven't yet re-checked (marked in the list).

Speakers
27 of the 32 were measured on a Klippel near-field scanner, a robotic rig that measures a speaker up close from many angles and removes the room's effect: 12 by Audio Science Review, 14 by Erin's Audio Corner, and the Cadentia 3 by its designer. Princeton's 3D3A Lab measured the Quad ESL-57 in an anechoic (echo-free) chamber. The DeVore O/96, Klipsch La Scala AL5 and Pi Speakers' four π have no measurement files anywhere, so their curves are traced from published graphs: Stereophile's and Hi-Fi News's for the O/96, Stereophile's for the La Scala, which stop at 60° off axis, and the maker's own for the four π, which stop at 50° (beyond those, each follows a similar measured horn speaker, our choice). KEF measured the Q4 Meta in its own anechoic chamber but published only the standard summary curves, not the sound at each angle, so its angles follow the measured LS50 Meta, which shares its Uni-Q driver design, scaled at each frequency to match KEF's sound power (our choice); its early reflections then match KEF's within 0.3 dB on average. Loud-level compression and distortion, impedance and crossover timing are read from published charts and reviews. The gear page also gives each speaker Harman's predicted preference rating (Olive, 2004), worked out from the measurements at full resolution and checked against the figures spinorama.org publishes. Compare shows each score with the model's typical error (the residual error of 0.8 points Olive reports) and brackets scores less than 1.1 apart as too close to call (the two errors combined, our arithmetic; calling that a tie is our rule). Olive's 70 test speakers included horns, waveguides and active monitors, nearly all forward-facing, but only one dipole, and he warns the model may not cover unusual directivities such as omnidirectional speakers, so dipoles and speakers that fire sound around the room are marked as rough. In its Compare charts, any speaker can be shown with the simulation's subwoofer added: its tone combined with the speaker's own response the way the simulation plays them, and its loud-level charts without the deep bass it no longer plays. Notes with every source: loud levels, impedance, crossover timing, traced graphs.
Amplifiers
Seven from John Atkinson's bench tests in Stereophile (we use the numbers; the graphs stay on their site), the Sansui 7070, a 1976 receiver, from Paul Miller's lab report in Hi-Fi News, and the First Watt F2 from its maker's specs, as we found no independent test. Every amp number with its source page.
Vinyl
Bench tests from reviews in Hi-Fi News, Stereophile, Stereo Review and HiFi/Stereo Review (Hirsch-Houck Laboratories), High Fidelity (CBS Laboratories and United States Testing Co.), The Absolute Sound, LowBeats and HomeTheaterHifi, and Audio Science Review for one phono stage; Shure's research on tracking and tracing; makers' specs where no test was found. Every cartridge, turntable and record number with its source page.
Rooms
Each surface's absorption comes from the open pyroomacoustics database (table below). The treated room is designed to meet ITU-R BS.1116; the home rooms' background noise is the average Bradley measured in 602 Canadian living rooms.
Hearing
What people can hear comes from listening research and standards: Toole and Olive on tone, ITU-R BS.1387 (PEAQ) on distortion and MP3, ISO 226 on the quietest sounds, Larsen, Okano and ISO 3382 on room sound, and more. Will you hear it? gives each.

The label on every part

Every speaker, amp, cartridge, turntable, record, phono stage and room carries a label saying where its numbers come from. Across the 71 parts:

LabelMeaningParts
MeasuredTaken from a cited lab measurement, or designed to meet a cited standard (the treated room)63
Measured · traced from graphsRead from a lab's published graphs; less precise than its own data files3
Maker's specsFrom the manufacturer's specifications; no independent measurement found3
Typical valuesTypical for this type of equipment; not yet checked against a source (the used and worn records)2

Presets closely approximate the named products but aren't exact replicas: a review usually measures one sample, and we smooth the curves (see What it leaves out).

How we check it

Checks we run on the code test the model against its own sources:

  • The data can't drift. Every copied measurement file is checked against the fingerprint (SHA-256) recorded when it was copied, and the room materials against the original database.
  • The treated room meets its standard. Its size, proportions, decay at every octave and nine seats, and early reflections are checked against the BS.1116 rules.
  • Speakers spread their sound close to as measured. The simulation estimates how much sound each speaker sends into the room from its horizontal and vertical measurements. For the nine speakers whose scanner files include the measured total, ours always reads a little more directional: within 1 dB for about two-thirds of the octave bands from 250 Hz to 8 kHz, and at most 3.3 dB (the Magnepan at 8 kHz).
  • Speakers compress as measured. The compression reproduces the measured loss at the measured level, acts within a single drum hit, and adds no overtones of its own.
  • The distortion grade behaves. An unchanged signal grades imperceptible, more noise or deeper clipping grades steadily worse, and a smooth curve grades better than a step at zero with far less THD, as Lee and Geddes's listeners found (more above).
  • The verdict follows its sources. The tone, noise, wobble and treble-room rules give the figures their sources imply, and the verdict names the right cause for each kind of comparison.
  • The taste test finds real preferences, not imagined ones. Simulated listeners with known preferences check that the scoring recovers them and doesn't invent them from random answers.

What it leaves out

A simulation is only as good as what it includes. What this one doesn't do, in one place:

  • Exact products. Each preset is built from published measurements, usually of one sample. Speaker measurements are smoothed to 1/6 octave, which hides very narrow features.
  • Your head. The head model is generic, so some people hear the speakers close or inside the head, and the width measure is approximate.
  • Everyone's hearing. The steps are averages from published tests; individual listeners vary a lot, and most room-sound thresholds come from concert halls rather than living rooms.
  • Every kind of distortion. The distortion grade may be too lenient on crossover distortion, and it can't judge any effect of distortion on the soundstage.
  • The deepest bass in rooms. The absorption data start at 125 Hz, so real rooms with thin absorbers may ring longer in the deepest bass. Each resonance's damping uses each wall's average absorption, so a bass trap counts the same mid-wall as in a corner, where the resonances are strongest and it works better.
  • The exact amount of sound sent into the room. It is estimated from horizontal and vertical measurements, and reads up to 3.3 dB more directional than the scanner's own total (How we check it), so the lingering sound may be slightly too quiet.
  • Treble in the reflections. It is scored only near the one reference level and band where it has been tested.
  • Not modeled at all:
    • speakers heating up over minutes of loud playing (where it has been measured it was small);
    • how each turntable drive type (belt, idler, direct) holds speed against the stylus's drag: we found no published measurement to base it on;
    • a phono stage's loading of the cartridge, and step-up transformers;
    • room correction's timing correction;
    • diffusers: reflections are mirror-like, and after the second bounce they join the decaying tail;
    • the drivers' own timing, when two different speakers are compared;
    • the strain a tone-control bass boost puts on the amp and speakers.

Every part and source

What each part is based on

PartBasis

Every cartridge, turntable and record number with its source page: data/vinyl/README.md.

Room materials

Absorption coefficients per octave band (0 = fully reflective, 1 = fully absorbing). In grey, where the database stops at 4 kHz: the model repeats the 4 kHz value.

Speaker measurement licenses

Audio Science Review LLC holds the copyright in its data, which we use under CC BY-NC-SA 4.0 (non-commercial). We smoothed it to 1/6 octave, converted it to relative responses, and share the result under the same license. The Quad ESL-57's measurements are the 3D3A Lab's at Princeton University, under CC BY 4.0. The Erin's Audio Corner data (13 speakers, plus most of the distortion and compression figures) and Audio First Designs' data (the Cadentia 3) have no published license; permission is pending, and we don't republish their measurement files.

References

SourceUsed for

Privacy

Your own music never leaves your browser. It is kept here between visits until you choose "Forget my songs" or untick "Keep my songs in this browser". Your guesses, blind-test scores and taste results, including Listen longer, go into an anonymous tally of answers, systems compared and listening conditions, with no personal data. For the taste test that includes how long each answer took, how often you switched between A and B, and how long each side played: we're collecting these to learn whether quick answers are the more consistent ones, and they don't change your result; your songs appear only as "own", or, in the blind test, as one of our recommended songs when your file matches one. Your progress and latest taste result are kept in this browser.

← Back to the listening lab